Sunday, 19 October 2008

An Overview

The game I want to make this year will be a survival horror as I have always been a huge fan of games like Silent Hill and Alone in the Dark. As well as having the enjoyment to create something that I am really interested in, it will provide interesting challenges such sa creating atmosphere and evoking emotions within the player.
Here is a basic overview of my game idea, this is not the final idea and it might change a bit over the upcoming weeks but this is what I have so far. The story will be based around archeology and the discovery of tomb relics as well as the explorations of the tombs themselves. The story will begin with the main character Edward exploring an amazing new Ancient Egyptian tomb with his team of archeologists, however all is not as it seems and on the tomb lies a terrible curse. After finding the main burial chamber Edward realizes that his team has completely disappeared (not thought up how this can happen as yet, but there will be a reason) and he is alone in the depths of the complex. The aim of the game will then be to get Edward out of the tomb and the surround burial complex. At first look this seems a relatively simple game with a predictable story however, the curse will manifest itself in different ways throughout the game, environments may change to help or hinder the player’s progress.
One of the main points about this game will be that a lot of the focus will be on the environments and not on the character, although there will be a certain amount of character development, it will be more driven towards using the environment to your advantage.
The game will have a very strong sense of psychological horror; there will not be lots of gore lying around like in Clive Barker’s: Jericho as personally, I think this was ineffective at causing fear within the player, however there maybe some occasional places where you find a fellow archeologist killed. The game will most likely be targeted at player age 15 and above, and I hope it will appeal to both genders due to the horror aspect of the game play over the gore factor (I need to do some more research into this perhaps in the form of a survey.)

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