Although I want to focus primarily on environment design, my game must have interesting and appealing character that the player interacts with. In the game i dont want to have some kind of super hero character who takes on armies by himself, but rather one who is clever and resourceful. I have many ideas floating about at the moment as to how to portray my character and the story that will surround him. For a start he is an archeologist who is still searching for his big discovery.
Throughout his life he has always been in the wrong place at the wrong time and been unlucky with digsites, however this is all about to change. Upon again finding a tomb in an unchartered area of the Sahara Desert in Egypt, at first glance into the chambers that have been excavated, Edward thinks that he has just stumbled upon another plundered tomb but as he clears more of the sand and rubble that has blocked the tombs passages and chambers of years of flood and sandstorms the paintings on the wall become clearer. Could this be the find of his life?
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